Thursday, October 30, 2014

How to make your website more successful

1. Have a Unique Selling Proposition

People never visit just one site to buy a product. They compare prices and features. Being the cheapest option isn't necessarily the best solution, people also want ’service’ or a sense of cool or just greater usability. The iPhone isn't at all the cheapest solution on the market and Apple’s service can leave a lot to be desired, but it has the add-on value of being ‘cool’ and extremely versatile.
Understand that your product, service and company will be compared to others. Therefore, you need to show why you are different, and why people should choose your product over others.

2. Content is King

Good content does several things. First of all, it informs your clients about your product. Second of all, it helps them to explore all the different facets of your business. They might arrive looking for one thing on your website and discover another product or service they weren’t aware of. And content helps you to be found in the search engines. Google and Yahoo really do nothing else but analyze content on the web and then try to match people’s searches with the content that is the most informative and useful to the searcher.
If you want to learn more about content for your website, visit our article on creating effective content.

3. Have a Powerful Call to Action

It is not enough that a user finds what he or she is looking for on your site and wants the product. The user must know what to do next. And it needs to be right there and easy to use. If you prominently feature buying options in your content, you will promote more impulse purchases, if you prominently feature contact details in your content, you will see an increase in people contacting you. Learn more about Calls to Action and creating a marketing funnel for your website.

4. Accessibility

Make your website compatible with all the different operating systems and web browsersavailable. Somebody visiting your website in FireFox or the Opera browser should still see your website correctly. People who use a Mac instead of a PC must see your website the proper way. Many website owners visit their website only on their PC with the Internet Explorer browser and aren’t aware that people who use a different browser or system might not be seeing their website correctly, or might find that certain menus don’t work.
People with disabilities make up a large percentage of the population. You can increase your sales by that percentage by making your site more accessible to people who may have an issue that make it hard for them to buy your product. A visitor might be visually impaired and require your website to display correctly in their special software. Deaf people who want to view your video content will need an option to turn on subtitles.

5. Test, test, test

Faults might be hidden in pages buried deep in your website. That page might however be the page that people land on first via a search in Google. Therefore it is important that you adequately test every page and make sure it displays and works correctly.

6. Communicate

Make sure your website offers capabilities and reasons for users to leave their email address or other contact details. It is important that you can send out communication materials to your customers from time to time to keep your company ‘front of mind’, to keep reminding them of your existence until the day comes that they need your services again.
A great way of doing this is by offering subscriptions to a newsletter, or a blog, or automatic updates on your latest special offers.

7. Know what your customers do on your site.

Google_Analytics_DashboardUse an analytics package that shows you how visitors found you, what they do once on your site and that keeps track of how many visitors eventually do what you want them to do: buy your product, contact you or subscribe to a service such as a newsletter. Knowing what makes visitors convert to a lead or sale and what turns them off is the most important knowledge you can accrue in order to learn how you can tweak your site to increase sales and lead generation.

8. Optimize your site for the search engines

SEO is the art of having your site come up in the search engines when your target audience types in keywords relating to your products and services. In fact, the search engines are the most likely way that you have found this page.
Understand what keywords your customers use and then use these words on your site to improve your visibility in the search engines. If you need help with this, you can always contact usor learn about our SEO services.

9. Advertise your site

Clearly feature your website on all your sales materials, from business cards to billboards. If your target audience sees your ad but needs more information before they buy your product, then your website can be a great information tool.
Also make sure you offer search as an option on your site, so that those people who type in your website address but are looking for a specific product or service, can easily conduct a search for that item.

10. Have a professional looking website

Looks do matter. Professional design builds trust. People will project the feeling they get from your website onto your company. If your website looks good, they will have a better feeling about doing business with you. This in turn will increase the number of visitors that convert to customers. in an earlier article we discussed how to choose a web designer.

Saturday, September 13, 2014

6-Step General Process for Producing a Website


When it comes to building a website, it helps to have a process to follow, especially if you are just getting started as a web designer. Good guidelines can help you work better by keeping forgetfulness to a minimum. Every designer or company will develop unique components to their web design process over time, but the basics remain the same: learn, plan, design, code, launch and maintain. In this article, I will share my process for designing a website. Before we get into it, let me first share two parallel processes that should be taking place throughout your design process. The first thing you should be doing continuously is seeking feedback. You’ll save yourself a lot of wasted time and effort by getting feedback at regular intervals. The second thing you should do continuously is testing. Test the heck out of everything as you go to avoid mega-headaches down the road. With that said, let’s get started!



1. Learn What do you think is the most important step of the web design process? Planning? Designing? Coding? Guess again. It shouldn’t surprise you that learning — discovering and understanding what you need to build in the first place — is the most important part of the entire website design process. Why? It’s simple, really. The more you know about what you need to accomplish, the better your chances will be of creating a successful website. Think of it like this: If you are an archer, don’t you need to know where to aim your arrow? That’s what the target is for. The little red dot in the middle is the bullseye. Since it’s smaller, it’s harder to hit, but even if you aim for it and miss, you’re sure to get closer than if you aimed your arrow up into the air and hoped for a random direct hit. So how can you score a bullseye as a web designer? Before you go any further, you need to define what hitting the bullseye in your project means. As a web designer, hitting the bullseye is giving your clients what they want — it’s what they are paying you for. What clients want varies widely on a case-by-case basis. Since you aren’t a mind reader (no, you’re not), you need to proactively find out what they want. In some cases, they may not even know what they want, and in other cases, they may have a hard time verbalizing what they have envisioned because they don’t know industry terms and concepts like CSS, Ajax, or relational databases. The Creative Brief Fortunately, there’s a tool web designers can use to easily gather this information. It’s called a creative brief. A creative brief is basically a series of questions that you ask your clients so that you can understand the scope and goals of a project. You can ask these questions during a face-to-face meeting or a phone call — or you can simply make a web form available on your website that handles the answers of your clients. You should obtain this information in the way you and your clients are most comfortable with — but whatever you do, don’t skip the creative brief because it will become the lifeblood of your project. What kind of questions should you ask in your creative brief? At the minimum, find out: The client’s target audience Their primary and secondary goals for the website Current branding characteristics Budget Deadlines they need to meet I also like asking clients what websites they like and don’t like to give me a visual idea of where I should be heading and what I should avoid. You might also want to find out if they need an online store, if they already have a logo (if not, you can make one for them), who will be responsible for maintaining the site once it goes live, and so forth. You might have unique questions that you will want to include; use them and don’t be afraid to tailor your questions on a per-project basis.

2. Plan Once you’ve learned what you need to build, it’s time to start planning how you are going to make it happen. Before you can start designing a website, you need to know exactly what, and how, to design it in the first place — and it all starts with creating a design strategy. Your design strategy for each website you make should be handcrafted to fit the client’s vision (if you are designing a site for yourself, then you would qualify as the client). So what factors will shape your design strategy? The creative brief will act as the foundation of your plan by providing you with some basic information, such as what your timeframes are and who the target audience of the website is. It’s especially important to know your audience because it will affect where and how the site gets viewed. For example, will you also need to create a mobile version or an iPad-specific version that works with touch? Research and Note-Taking Whatever gaps are left in the overall strategic picture will need to be filled by doing some research of your own. Now is the time to visit competing websites and see what types of designs are already out there in the target market so you will know how to differentiate your own design. See who comes up first in a Google search and try to find out why. Within 10 minutes, you should be able to start piecing together the beginnings of your design plan. While you are researching, you’ll also start brainstorming about what colors to use, where to place the call(s)-to-action, what kind of fonts you should use and other similar details. At this point, you should also be taking notes, snapping screenshots and starting a mood board. Sketching and Mock-Up Next, it’s time to create a mock-up and start letting your ideas take on more of a tangible state. I like to start by sketching out my ideas on a regular old piece of paper, as do many other web designers. Other people prefer to use a wireframing tool like OmniGraffle. During this phase, not only will you want to start thinking seriously about the layout of the site, but also the structure of your site and how the navigation will shape up. This is your chance to see what works best and a good place to experiment with different ideas before actually hitting Photoshop or Illustrator to create something more concrete. Pick Your Tools This part of the process is also the perfect opportunity to assess which tools you will need to use. You absolutely should not fall into a pattern of using a predetermined set of tools for each site you create. It’s a potentially hazardous practice for everyone involved, including the site’s end users and the client (not to mention how monotonous your portfolio would look). Put some real thought into what content management system would work the best considering the site’s goals, whether or not including Flash at all is a good idea, and so on.

3. Design Now I know there are many web designers out there who like to skip directly to the design stage without giving a second thought to learning or planning, but design is more than just the act of creating. You want to actually create something good and useful and you just can’t do that without first doing some preliminary work before starting to design. If you’ve already done the legwork of learning and planning, it makes the actual designing much easier. When you don’t have to worry about the little details, it really opens up a whole new level of effectiveness and productivity because you can focus on more important things. Once you are ready to start designing, keep in mind that you need to design more than just a home page. You’ll need a design for the sub-pages of your site as well. It can sometimes be easy to design a home page concept, slice it up and start coding only to get to sub-pages and have no direction. You may also need to design a mobile or iPad version of your site as well. The design phase itself is straightforward. Just open up Photoshop (or your graphics creation tool of choice) and start bringing your mock-up to life. Sweat the details. Make it pixel perfect. Even if you feel like the project you are working on is more boring that staring at a wall for 24 hours straight, put your all into it. Your client will notice and you’ll be proud of the work you did. You’ll have to decide at this point whether you want to use real content in your design or some dummy text (e.g. Lorem Ipsum). There are plenty of fans in either camp, but I personally prefer to use real copy and photos if they are available to make it as close to reality as possible. During the design phase, it is incredibly important to seek feedback often to make sure all specified requirements have been met. If the client wants to make changes, now is the time to do it before the design is sliced and coded, making it ten times more difficult to make what would be a simple change if you were to do it during the design phase.

4. Code Once you have a killer design, you’ll need to turn it into a real, live website. A safe bet, no matter what content management system you are going to be working with, is to start with a generic HTML and CSS template. Start with a Base Template If you’re like me, you’ve already got a set of starter HTML and CSS files ready to go that are already linked to each other and already contain some basic starter code (such as a CSS reset). If you’re not like me and don’t have these generic files at the ready, go ahead and create some that you can reuse at this stage in the future. Before you go any further, it’s a good idea to go ahead and add in your title, descriptions and meta tags, or at least make a note of what they should be if you are going to be using a content management system later on. Lay Out the Main Sections and Content Begin carving up your HTML/CSS by inserting the major sections (your mains) for your header, footer and content area. Next, begin adding your text and image content. The goal is to keep your markup as semantic as possible so that each element is meaningful. Avoid divitis — the act of utilizing too many divs. For example, you don’t need a div just to contain the logo. Try using an
or a instead — it can be styled exactly the same way (e.g. making them into a block elements using the display CSS property). Validate and Test Don’t forget to make sure your code validates by using the validation tool provided by the W3C (but also understand that validation tools have shortcomings). You’ll also need to do some browser testing to make sure the site looks and acts as intended and provides a uniform brand experience no matter how a user accesses it. You can use a tool like Browsershots if you have limited access to different types of computers. Use Firebug and YSlow to debug your site and make sure your work is running at an optimal speed. One last thing: don’t forget to implement Google Analytics or your favorite analytics alternative so you won’t miss out on tracking the stats during the big launch.

5. Launch When you’ve finally perfected the site, it’s time to release it to the public. Launching can mean different things to different people, mostly because there are various content management systems and development circumstances out there. For instance, if you are redesigning a site that uses a content management system or publishing platform, your launch may be as simple as applying a new theme. If you are designing a brand new site in a sandbox or local development environment, then "going live" means FTP’ing your files to the production server. 6. Maintain During your planning phase, you should have determined who will be in charge of site maintenance. If a client is unable to maintain the site, you may want to suggest that they hire you on a regular or as-needed basis to manage and perform maintenance tasks. During the hand-off/closeout of the project, it might also help to provide some guidelines and basic training to your client to make sure they understand how to properly maintain the site.

1O0 things about Photography


1. Just because someone has an expensive camera doesn't mean that they’re a good photographer.
2. Always shoot in RAW. Always.
3. Prime lenses help you learn to be a better photographer.
4. Photo editing is an art in itself
5. The rule of thirds works 99% of the time.
6. Macro photography isn’t for everybody.
7. UV filters work just as well as lens caps.
8. Go outside and shoot photos rather than spending hours a day on photography forums.
9. Capture the beauty in the mundane and you have a winning photograph.
10. Film isn’t better than digital.
11. Digital isn’t better than film.
12. There is no “magic” camera or lens.
13. Better lenses don’t give you better photos.
14. Spend less time looking at other people’s work and more time shooting your own.
15. Don’t take your DSLR to parties.
16. Being a photographer is sexy.
17. Making your photos b/w doesn’t automatically make them “artsy”
18. People will always discredit your work if you tell them you “photoshop” your images. Rather, tell them that you process them in the “digital darkroom”.
19. You don’t need to take a photo of everything.
20. Have at least 2 backups of all your images. Like they say in war, two is one, one is none.
21. Ditch the neck strap and get a handstrap.
22. Get closer when taking your photos, they often turn out better.
23. Be a part of a scene while taking a photo; not a voyeur.
24. Taking a photo crouched often make your photos look more interesting.
25. Worry less about technical aspects and focus more on compositional aspects of photography.
26. Tape up any logos on your camera with black gaffers tape- it brings a lot less attention to you.
27. Always underexposed by 2/3rd of a stop when shooting in broad daylight.
28. The more photos you take, the better you get.
29. Don’t be afraid to take several photos of the same scene at different exposures, angles, or apertures.
30. Only show your best photos.
31. A point-and-shoot is still a camera.
32. Join an online photography forum.
33. Critique the works of others.
34. Think before you shoot.
35. A good photo shouldn’t require explanation (although background information often adds to an image). *
36. Alcohol and photography do not mix well.
37. Draw inspiration from other photographers but never worship them.
38. Grain is beautiful.
39. Ditch the photo backpack and get a messenger bag. It makes getting your lenses and camera a whole lot easier.
40. Simplicity is key.
41. The definition of photography is: “painting with light.” Use light in your favor.
42. Find your style of photography and stick with it.
43. Having a second monitor is the best thing ever for photo processing.
44. Silver EFEX pro is the best b/w converter.
45. Carry your camera with you everywhere. Everywhere.
46. Never let photography get in the way of enjoying life.
47. Don’t pamper your camera. Use and abuse it.
48. Take straight photos.
49. Shoot with confidence.
50. Photography and juxtaposition are best friends.
51. Print out your photos big. They will make you happy.
52. Give your photos to friends.
53. Give them to strangers.
54. Don’t forget to frame them.
55. Costco prints are cheap and look great.
56. Go out and take photos with (a) friend(s).
57. Join a photo club or start one for yourself.
58. Photos make great presents.
59. Taking photos of strangers is thrilling.
60. Candid>Posed.
61. Natural light is the best light.
62. 35mm (on full frame) is the best “walk-around” focal length.
63. Don’t be afraid to bump up your ISO when necessary.
64. You don’t need to always bring a tripod with you everywhere you go (hell, I don’t even own one).
65. It is always better to underexpose than overexpose.
66. Shooting photos of homeless people in an attempt to be “artsy” is exploitation.
67. You will find the best photo opportunities in the least likely situations.
68. Photos are always more interesting with the human element included.
69. You can’t “photoshop” bad images into good ones.
70. Nowadays everybody is a photographer.
71. You don’t need to fly to Paris to get good photos; the best photo opportunities are in your backyard.
72. People with DSLRS who shoot portraits with their grip pointed downwards look like morons.
73. Cameras as tools, not toys.
74. In terms of composition, photography and painting aren’t much different.
75. Photography isn’t a hobby it’s a lifestyle.
76. Make photos, not excuses.
77. Be original in your photography. Don’t try to copy the style of others.
78. The best photographs tell stories that begs the viewer for more.
79. Any cameras but black ones draw too much attention.
80. The more gear you carry around with you the less you will enjoy photography.
81. Good self-portraits are harder to take than they seem.
82. Laughter always draws out peoples’ true character in a photograph.
83. Don’t look suspicious when taking photos- blend in with the environment.
84. Landscape photography can become dull after a while.
85. Have fun while taking photos.
86. Never delete any of your photos.
87. Be respectful when taking photos of people or places.
88. When taking candid photos of people in the street, it is easier to use a wide-angle than a telephoto lens.
89. Travel and photography are the perfect pair.
90. Learn how to read a histogram.
91. A noisy photo is better than a blurry one.
92. Don’t be afraid to take photos in the rain.
93. Learn how to enjoy the moment, rather than relentlessly trying to capture the perfect picture of it.
94. Never take photos on an empty stomach.
95. You will discover a lot about yourself through your photography.
96. Never hoard your photographic insight- share it with the world.
97. Never stop taking photos
98. Photography is more than simply taking photos, it is a philosophy of life
99. Capture the decisive moment
1OO. Upgrade your skills before you upgrade your camera.

Wednesday, August 20, 2014

Top 10 reasons software testing is a cool profession

10. No software testing…no software! 
Without testing, software is worthless - software testing does not make software, it makes software usable.
9. You save your company’s face and money (The bottom line). 
You catch bugs so that the customers don’t have to deal with them-when the customers have to deal with bugs, it will cost your company a lot more (i.e., money, reputation, time, etc.).
8. You help people sleep better at night (The confidence). 
Nowadays, software is everywhere. When software testing is done well, it gives your company or clients confidence in the software-everyone can sleep better at night. You provide the critical information for the entire team to have confidence in the product. 

7. You make a lot of people happy (The joy).
Well tested software leads to consistent quality products that meet customer needs in a user-friendly manner-your customers and sales staff will be happy; you live up to your marketing claims; you deliver products to sales channel and customers timely; you eliminate embarrassments. You provide information without getting political.
6. Software testing offers you opportunities to constantly be exposed with the latest and the greatest. 
Software testing is a continued changing and learning discipline-you constantly have to keep up with new ways of doing testing to keep up with development methods, new platform technologies, new product innovations and new ways of how software products are used. It gives you exposure to more than software alone. It has a business analysis component. To be a good tester you will have to learn about the business of the customers. And for each project that can be something different, from financial industry to oil companies, to cell phones, games, etc.
5. Software testing is highly intellectually, analytically and creatively demanding. 
Software testing offers you opportunity to fully utilize your critical thinking and creativity to discover or see things that others do not see. It can be interesting, and intellectually challenging. You have to think out of the box- think of things and situations that others have overlooked. If those elusive bugs were easy to find, they probably wouldn't be there. It is less technological focused than software development, but it does not mean inferiority. You don't have to be a programming enthusiast to be a good software test engineer. But you have to have good analytical and creative skills, which you can also develop further in this profession.
4. Many can do it, but few can do it well.
There are still relatively few people specialized in software testing. In particular there are relatively few people who are good at it.
3. Software testing will always be a much needed profession.
Certainties in life: Death, taxes and bugs in code! Testing is around 30% up to 40% of all software development efforts. There is always a need.
2. Software testing is a challenging and rewarding profession.
While software developers often work with one or more parts of the software but not in whole, software test engineers have opportunities to work with the product as from end-to-end (the product is more than software), as well as at a very deep level of details. To do testing well, it requires a good mix of software testing skills, IT technical skills, domain expertise, project management and communication skills. Software testing requires a lot of communication and language skills (e.g., English if you work with an US-based development team). The better communication language skills you possess, the higher your compensation will be. Testing is the bridge from development to customers, user advocates, so you learn more about the business needs and customers. Good testing is about business modeling, user analysis, understanding the market.
1. Software testing is a well compensated profession with ample opportunity for fast-paced career advancement.
It has been an under-studied discipline and an industry that still offers a lot of room to learn, pioneer and innovate. Therefore, it offers plenty of opportunities to quickly advance in your career, be well compensated and/or become thought-leaders. In software testing profession, there are many opportunities for growth. You can become senior engineer, project lead, project manager, line manager, director, etc.

Tuesday, August 19, 2014

What is Candid Photography?

candid photograph is a photograph captured through motion mostly, without creating a posed appearance. This is achieved by avoiding prior preparation of the subject and by either surprising the subject or by not distracting the subject during the process of taking photos. Thus, the candid character of a photo is regardless of the subject's knowledge or consent as to the fact that photos are being taken, and regardless of the subject's permission for subsequent usage such as distribution, but related to the apparent absence of posing. It is distinguished from making secret photography by the photographer usually remaining discernible to the public and not wearing cover.


Some professional photographers develop candid photography into an art form. Henri Cartier-Bresson might be considered the master of the art of candid photography, capturing the "decisive moment" in everyday life over a span of several decades. Arthur Fellig, better known as Weegee, was one of the great photographers to document life in the streets of New York to often capture life — and death — at their rawest edges.
Almost all successful photographers in the field of candid photography master the art of making people relax and feel at ease around the camera, they master the art of blending in at parties, of finding acceptance despite an obvious intrusive element - the camera. This is certainly true for most celebrity photographers.

What is Candid Photography?

Let’s start at the beginning. Some of you may have heard people talk about candid photography, but have no idea what they mean. The answer to what is candid photography is simple: if you’ve ever watched “America’s Funniest Videos” or “Candid Camera” you already know.
Candid photography means taking pictures of people when they are acting naturally. The dictionary defines Candid as meaning: “Informal; Unposed.” So essentially, it means taking a picture of someone just being themselves. The answer to what is candid photography is that simple.
There are many types of photography, and it may be helpful to consider them in defining what is candid photography. The clearest contrast is between a portrait and a candid photo. For example, with portrait photography, someone is posing, they are aware of the camera, and the photographer may be asking them to make a specific face. In contrast, with a candid photograph, the subject may not even be aware of the camera, or they may not have a chance to compose themselves.

Types of Candid Photography

Now that we know what c0andid photography is, it’s time to learn about the different sub-types of candid photography. Yes, even among candid photography there are still sub-categories. I believe there are 2 main types of candid photography:
  1. Street Photography
  2. Reaction Photography

Defining Street Photography

Street photography involves going out on the street and observing people in their natural habitat. This could be a homeless man begging on the street, a runner sweating in the heat, or even a couple walking hand in hand. The point of this type of photo is to document external human life in its most natural environment.

Defining Reaction Photography

Reaction photography involves photographing someone’s natural reactions. They may be aware of the camera, but in the exact moment of the photo, they are being themselves instead of posing.
A great example would be a surprise engagement. Surprise engagement photo ideas are wonderful, because even if she sees the camera, she will be so over come with emotion that the photographer will be able to capture her natural reaction. In a sense though the answer to “what is candid photography?” is up to you the photography. At the end of the day, the point of this type of photo is to document internal human life in its most natural environment.


Mastering Candid Photography

Once you decide that you want to take candid photographs, you need to figure out how to do so. Don’t worry – it’s easy!
My number 1 piece of advice is to simply get out there and take lots of photos! And by take lots of photos, I mean LOTS of photos. The best part of digital photography is that you don’t have to pay for film. Review your photos shortly after taking them and give yourself an honest critique. This fast feedback loop will help you pinpoint your strengths and weaknesses.
Even after you’ve mastered how to be a candid photographer, you need to continue to find interesting subjects. So keep learning cool photography ideas to keep yourself interested and your skills constantly evolving. I hope you continue to learn more about what is candid photography!

Becoming a Candid Photographer

Candid photography can be an incredibly enjoyable hobby. It gives you an excuse to get out in your city and explore corners you’ve never seen. When you go on a vacation, you have a lot more options than just photographing the same old landmarks that everyone else photographs. And being a skilled candid photographer comes especially in handy for capturing life’s special moments.
I hope you found this guide and this website helpful in improving your candid photography skills and answering the question “what is candid photography.” Please let me know if you have any questions that I can help you with. And if you enjoyed this site, please share it with your friends!

Bermuda Triangle Mystery



The U. S. Board of Geographic Names does not recognize the Bermuda Triangle as an official name and does not maintain an official file on the area.

The "Bermuda or Devil's Triangle" is an imaginary area located off the southeastern Atlantic coast of the United States, which is noted for a high incidence of unexplained losses of ships, small boats, and aircraft. The apexes of the triangle are generally accepted to be Bermuda, Miami, Fla., and San Juan, Puerto Rico.

In the past, extensive, but futile Coast Guard searches prompted by search and rescue cases such as the disappearances of an entire squadron of TBM Avengers shortly after take off from Fort Lauderdale, Fla., or the traceless sinking of USS Cyclops and Marine Sulphur Queen have lent credence to the popular belief in the mystery and the supernatural qualities of the "Bermuda Triangle."

Countless theories attempting to explain the many disappearances have been offered throughout the history of the area. The most practical seem to be environmental and those citing human error. The majority of disappearances can be attributed to the area's unique environmental features. First, the "Devil's Triangle" is one of the two places on earth that a magnetic compass does point towards true north. Normally it points toward magnetic north. The difference between the two is known as compass variation. The amount of variation changes by as much as 20 degrees as one circumnavigates the earth. If this compass variation or error is not compensated for, a navigator could find himself far off course and in deep trouble.

An area called the "Devil's Sea" by Japanese and Filipino seamen, located off the east coast of Japan, also exhibits the same magnetic characteristics. It is also known for its mysterious disappearances.

Another environmental factor is the character of the Gulf Stream. It is extremely swift and turbulent and can quickly erase any evidence of a disaster. The unpredictable Caribbean-Atlantic weather pattern also plays its role. Sudden local thunder storms and water spouts often spell disaster for pilots and mariners.

Finally, the topography of the ocean floor varies from extensive shoals around the islands to some of the deepest marine trenches in the world. With the interaction of the strong currents over the many reefs the topography is in a state of constant flux and development of new navigational hazards is swift.Not to be under estimated is the human error factor. A large number of pleasure boats travel the waters between Florida's Gold Coast and the Bahamas. All too often, crossings are attempted with too small a boat, insufficient knowledge of the area's hazards, and a lack of good seamanship.


The Coast Guard, and most other official sources are not impressed with supernatural explanations of disasters at sea. It has been their experience that the combined forces of nature and unpredictability of mankind outdo even the most far fetched science fiction many times each year.

Brain–computer interface

Brain-computer interface (BCI) is a collaboration between a brain and a device that enables signals from the brain to direct some external activity, such as control of a cursor or a prosthetic limb. The interface enables a direct communications pathway between the brain and the object to be controlled. In the case of cursor control, for example, the signal is transmitted directly from the brain to the mechanism directing the cursor, rather than taking the normal route through the body's neuromuscular system from the brain to the finger on a mouse.

By reading signals from an array of neurons and using computer chips and programs to translate the signals into action, BCI can enable a person suffering from paralysis to write a book or control a motorized wheelchair or prosthetic limb through thought alone. Current brain-interface devices require deliberate conscious thought; some future applications, such as prosthetic control, are likely to work effortlessly. One of the biggest challenges in developing BCI technology has been the development of electrode devices and/or surgical methods that are minimally invasive. In the traditional BCI model, the brain accepts an implanted mechanical device and controls the device as a natural part of its representation of the body. Much current research is focused on the potential on non-invasive BCI.
At the European Research and Innovation Exhibition in Paris in June 2006, American scientist Peter Brunner composed a message simply by concentrating on a display. Brunner wore a close-fitting (but completely external) cap fitted with a number of electrodes. Electroencephalographic (EEG) activity from Brunner's brain was picked up by the cap's electrodes and the information used, along with software, to identify specific letters or characters for the message.
The BCI Brunner demonstrated is based on a method called the Wadsworth system. Like other EEG-based BCI technologies, the Wadsworth system uses adaptive algorithm s and pattern-matching techniques to facilitate communication. Both user and software are expected to adapt and learn, making the process more efficient with practice.
During the presentation, a message was displayed from an American neurobiologist who uses the system to continue working, despite suffering from amyotrophic lateral sclerosis (Lou Gehrig's disease). Although the scientist can no longer move even his eyes, he was able to send the following e-mail message: "I am a neuroscientist wHo (sic) couldn't work without BCI. I am writing this with my EEG courtesy of the Wadsworth Center Brain-Computer Interface Research Program."
DARPA , the independent research branch of the U.S. Department of Defense that helped fund the Internet, is among the organizations funding research into BCI.

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